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6 years ago
"Nikoms565;c-1898845" wrote:"TVF;c-1898830" wrote:"Nikoms565;c-1898726" wrote:"leef;c-1898660" wrote:"No_Try;c-1898652" wrote:"leef;c-1898647" wrote:"No_Try;c-1898599" wrote:
There are certainly fair-er methods possible and they've already announced that was what they want to do. Trying to make it fair-er is not an effort in naught. And we are nowhere near there.
I'm not holding my breath waiting, that's for sure.
Hold it or not, it's on. Doubt you would like it to stay as it currently is. Folks are already into new method of how to circumvent it and gain advantage from it instead of just trying to play better without putting their minds into matchmaking itself.
All my viewpoints are based on the assumption that ea/cg can not ever get matchmaking "right", so all we can do is hope that the method they chose is favourable for us personally. Making adjustments to optimize the "competativeness" of your roster is a reasonable thing to do as well imo.
But I think we can all agree on, for example, the situation cited by swgohfan29 - 2 of the 8 have both Revans, 2 of the 8 have neither. That is in no way "fair", competitive or fun - for any of players. I've been on both sides of that situation and it's not an enjoyable gaming experience to win easily or lose easily.
Your thread title asks if the algorithm is worse than before. Based on this metric, it's basically unchanged.
Except, judging by the big bump in posts here and on reddit (and the much larger roster discrepancies posted - especially on reddit), it seems to be worse by a significant margin.
Except, I wasn't talking about that. I was talking about the way you keep bringing up this "2 people have Revans and 2 don't" as if it's in any way relevant to your thread. It's not. This was happening all the time under the previous system too.
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