Forum Discussion
2 years ago
"Notthatguyfrombefore;c-2411106" wrote:
Except that there isn't necessarily a 50% chance of either happening.
Example: I roll a die and there are two outcomes. Either it lands on six or it doesn't land on six , but as you can appreciate the chance of it landing on a 6 is not 50%.
So, when i roll a die, it will either land on six or it wont and i agree, the chance of landing on 6 is not 50%.
Because there are other possibilities, they are 1, 2, 3, 4 and 5.
So, the chance of landing on six = 1/6
And the chance of not landing on six = 5/6
And the chance of winning the lottery is 1/(how many lotteries have been sold) (i guess).
It is not 50% (either i win or not) because there are other possibilities, they are lottery No 000,000,000,001 until idk, lottery number 100.000.000.000. Between these numbers, some 99,888,777,666 lottery are sold...so the chance of winning my 1 lottery is 1/99,888,777,666.
So, what are other possibilities that would be presented when i click that button other than "higher GP" and "same/lower GP"?
And what other possibilities would be presented other than "the higher GP attacks" and "he doesn't"?
Either way...the chance of lower GP will win against higher GP is above 50% is just counter logic.
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