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5 years ago
"Travesty;c-2061242" wrote:"chionophile;c-2061144" wrote:"Travesty;c-2061140" wrote:"vincentlondon;c-2061111" wrote:
Rey will increase mastery stats
Kylo will decrease mastery stats
Basically New Rey will turn allies into OP killing machines
New Kylo will turn enemies into Ugnaughts
That’s why also you can’t have both new Rey and Kylo in the same squad, it would be too OP
Excellent speculation, that seems like an obvious choice.
As far as the actual mechanic, I could see some like "Enemies get -25 mastery. This can't lower mastery to less than zero." So R5 and less enemies would become effectively G13 and R7 would become R4. That would at least preserve the investment in R7 a bit.
We know they can reduce mastery below zero. That's why they threw in the comment about not being able to reduce health below 1.
They probably said that because Relic'd B1 has 1 health.
I'd be surprised if they allow mastery reduction to allow negative (below zero) multipliers, too many possible unintended interactions. Dropping it to zero simply makes a toon G13 -- a known and predictable result that makes future ability crafting less complicated in regards to interacting with this new ability.
I suppose, but this is the quote:
"For example, although health is on this list and can be negatively manipulated through Mastery, this manipulation can’t directly defeat a character by reducing their health below 1."
That seems more general to me than just referring to B1. It's possible they're just covering all their bases at this point, but your stance would also indicate that this mastery manipulation is useless against R0 (G13) characters and below, which seems unlikely. They even note that non-relic'd characters have a mastery stat of 0. They wouldn't need a mastery stat at all unless it could be modified.
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