Forum Discussion
4 years ago
"Kyno;c-2250886" wrote:
We all follow the same rules, and many have developed great strategies for how to develop based on these rules. Yes this may have a down side for someone not so strategic, but shouldn't the better strategist win?
I see four problems with this argument:
1) It was not implemented right from the start of the game's life and indeed characters we were actively encouraged to farm years ago, we are now actively encouraged NOT to farm as they would hurt us in matchmaking. The Jawas are a very good example of this. Ages ago, the Mod Challenges were faction locked - you had to have certain factions geared up to fight in each Mod Challenge set and the Speed Mods required Jawas. So I spent ages farming up my Jawas so I could complete the top Tier of the Speed Mods Challenge and I did it. And then the faction requirement was removed and my Jawas have never seen use again and now they are a liability in inflating my score for matchmaking.
Because these rules have NOT been there from the start, there are hundreds of guilds, thousands of players, who are in the same boat. So while I was a good little soldier years ago and farmed my Jawas because the game told me to do so, I am now being penalised for it by having it count against me.
So "we all followed the same rules" is not true - not every player followed the rules to farm their Jawas because the rules keep changing.
And it's not just Jawas, there are loads of characters we all farmed in the early days because they were the best ones to get who are now no longer worth it and inflate our GP. The power creep of new characters is an inevitable consequence of the game's longevity but it does mean that the GP we all generated years ago is now not worth the GP we are getting today.
So no, we have NOT all followed the same rules.
2) "The better strategist should win" is only valid if matching based on GP was a fair indication of a player's/guiild's strategy. But it's not.
For example, Sandbagging is a major problem and it only works because the matchmaking is done based on the GP of the players who sign up.
3) Your argument, if implemented by all, would stop everyone from participating in Marquee events or indeed any event or action that unlocks a new character we are not instantly ready to get to relic level. All new characters we unlock at 3 stars slowly inflates our GP and slowly, cumulatviely, over time, across the guild, this punishes us. Or are you seriously going to claim it's good strategy to not unlock new characters until you have the gear to get them immediately to g13?
4) This is supposed to be a Star Wars game. We play for the Star Wars characters. And now suddenly I'm going to be penalised because I want Princess Leia in my collection? Sure, I accept she's not the best character in the game but she's Princess flipping Leia and this is Star Wars. Your argument would have everyone avoiding the Star Wars nature of the game and only going for the elite characters regardless of who they are. Enfys Nest is a much better character in game than Princess Leia but I refuse to accept an argument that says in a Star Wars game you should farm Enfys Nest to g7 but don't unlock Princess Leia. That's just daft.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.79,756 PostsLatest Activity: 7 minutes ago
Recent Discussions
- 7 minutes ago
- 54 minutes ago
- 2 hours ago
- 3 hours ago
- 3 hours ago