8 years ago
Galactic Republic Ships
Rebels and Empire have been getting all of these new and great synergistic ships. Ships that I've been so tempted to go for, just cuz how awesome they are, but I'm part of the Galactic Republic and I ...
"Ender22;c-1076148" wrote:"RacerDejak;c-1075886" wrote:"Ender22;c-1075851" wrote:
Hmmm, indeed. Perhaps my desire is just wanting more, or new. While we have a list, I suppose it's getting stagnant and old, and all the new ships have abilities that are far superior to those of the Republic. I'd like to have an all Republic team, but the other ships are just too good to replace
The republic ships is scary tho.. 3 tanky ship, 1 generic version of tie fighter dodge so much, 1 very utility ship, 1 can force taunt.
Also, I don't run Ashoka, mostly because of my experience in not worrying about her when I'm attacking. She can go ahead and dispel Biggs, he'll get taunt back no problem. She usually doesn't though for some reason.
Plo Koon, he is my secondary line. I wouldn't be able to rely on him first line due to his squishiness AND once his taunt is dispelled, it's gone. Biggs is a MUCH better synergy. Plo could only weaken that synergy.
1 utility, perhaps you mean Rex? Unreliable unless I go all out Republic I think. I've tried, defensively my rank dropped. Haven't tried all out Republic, I'd lose my MVP's and I'm not sold on the abilities they have that are falling behind the latest trends.
The tanks, they are good at staying alive. Won't do a whole lot more than that. Especially once the enemies target locks expire. CS only has a 50% to inflict, Rex almost never will, 5's most likely will only once. Compared to what I currently run, where I get between 3 and 4 target locks with many many AoE, without much from the Republic at all.
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