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91ce61ad4c00c0f7
9 years agoNew Hotshot
GW is meant to be a war of attrition buts it's not. It's a gauntlet for your most powerful toons.
Because the difficulty is based on your top 5 toons, or your highest arena team that you've beat, it makes it so that any toons not at that level are useless.
It's also not fun. It's a boring slog. Even when it was easy.
I want to spend money on this game to level up all the characters I've unlocked, but what's the point when the game just gets harder and the rewards don't match the exponential rise in difficulty.
The game should get easier the more powerful you get. Not harder. The daily challenges don't get harder when you power up.
I want the new content and events to be hard, so I can build up new toons to eventually beat it with ease.
GW punishes you for being better in arena, and that is just poor design.
Because the difficulty is based on your top 5 toons, or your highest arena team that you've beat, it makes it so that any toons not at that level are useless.
It's also not fun. It's a boring slog. Even when it was easy.
I want to spend money on this game to level up all the characters I've unlocked, but what's the point when the game just gets harder and the rewards don't match the exponential rise in difficulty.
The game should get easier the more powerful you get. Not harder. The daily challenges don't get harder when you power up.
I want the new content and events to be hard, so I can build up new toons to eventually beat it with ease.
GW punishes you for being better in arena, and that is just poor design.
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