Forum Discussion
9 years ago
the difficulty of GW is not the problem IMHO, the problem is that it's the main source of credits, so people feel they have to do it, and more so they feel as if they're entitled to finish it everyday because they need the credits.
I remember when I was a newer player and had a shallow roster, my arena team and maybe a few reserves. I was barely making it half way through for a while. So when I see people saying I only have a few well geared characters and can't win the last node I really don't see an issue.
The June 15th update took something that was too demanding getting max teams 6,7,8 nodes in a row and made it too much of a cakewalk that anyone could finish regardless of their roster.
I'd rather see them up the rewards for the credit challenge, add another tier to the challenges or keep rotating events that offer credits rather than change GW back to what it was after the June 15th update.
I don't agree with the changing it and not telling the players, but I do agree that it should be hard.
I remember when I was a newer player and had a shallow roster, my arena team and maybe a few reserves. I was barely making it half way through for a while. So when I see people saying I only have a few well geared characters and can't win the last node I really don't see an issue.
The June 15th update took something that was too demanding getting max teams 6,7,8 nodes in a row and made it too much of a cakewalk that anyone could finish regardless of their roster.
I'd rather see them up the rewards for the credit challenge, add another tier to the challenges or keep rotating events that offer credits rather than change GW back to what it was after the June 15th update.
I don't agree with the changing it and not telling the players, but I do agree that it should be hard.
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