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7 years ago
"GodlikeNay;c-1705332" wrote:
The Devs need to put caps on the match-ups that limit the power/gear discrepancies of the teams that are faced in GW. I'm not saying they need to make GW easy. I'm just saying they need to get rid of the match-ups that even they would look at and say "dang, that's broken". You know, like a 66K team getting matched up against a 92K G12 zeta team. That's broken.
Before the issue that arose almost 2 months ago, The match ups were working perfectly. Node 1 was around 60% of your top 5. Node 12 was around 115% your top 5. Synergy and zetas/abilities did not count. That was why you could still hit tough teams, but it was luck of the draw and usually toward the end. If you look at the numbers, they were still pretty close to where the match up was supposed to be. GW algorithm doesn't care what the synergy or the Overpoweredness of the character kit looks like. It just pulls numbers. Back late September/early October something happened where it CAN(not always - I have recently gone straight thru GWs with no screw ups, but have also seen them on node 1) pull numbers that it shouldn't be pulling for the account in question. That is where you are seeing level 50s matched with level 70 squads two to three times their GP.
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