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ExarTheKun
9 years agoNot applicable
"Neo2551;c-1254249" wrote:"ExarTheKun;c-1254244" wrote:"Olga;c-1254223" wrote:"ExarTheKun;c-1254220" wrote:
The only person putting up this gear wall for you, is you.
No.
LOL. There is more than one character in a player's roster, it's not just about focusing one gear level for one character for a week. I'm not saying the gearing needs to be made easier because I don't mind slow progression but to say the gear wall doesn't exist or is imaginary is just wrong.
So you're saying that a week is too much time to elevate a toon from G11 to G12? By that logic, the developers wouldn't receive a penny, and this game wouldn't make it past the next meta. Gearing up a hero fully, requires a pretty decent amount of gear. However, anything less would mean there would be no meta to chase. No diversity in the arena. For example, it took me two months to farm and gear my Resistance squad to 7* G11. Let's say I cut that in half to accomodate for the gear crunch. Now I can farm a team from scratch, into a G11, arena ready squad. Another week or two (since one toon a week is just too slow) and they are all G12.
Imagine if everyone had the same maxed out squad in a month and a half. Every time a toon got released, people had the ability to max them in two weeks without saving up anything at all.
It would be the worst directionthis game could possibly take. Diversity is struggling through the CLS meta. Do you have any idea how much worse this would be if gear was more available?
I would be happy to face more competition because they will all fail to beat my mods.
The point is more about crystal price inflation. How much G11 do you have?
The danger is more the inflexibility and the cost of a mistake of this game. It prevents any innovation in arena or fun that is because we can't try as FTP any new teams because we just play catch the meta game.
I started in February, so I only have 10 or so G11 characters.
Here is my profile.
http://swgoh.gg/u/commodorecudz/
I agree that salvage could be a little cheaper from the various shipments, but at least everyone faces the same price. Got to balance out the needs and wants in this game. I think the developers do a decent job giving us what we need, and selling us what we want.
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