Forum Discussion
6 years ago
I'm not claiming to be the voice of reason here, but I will at least take the other side. Jawas are long thought to be the worst faction in the game. Not good for anything, not since they removed mod challenge requirements. Now they have 1 use, entirely RNG dependent, where they can take on one team, and win not every time, and you want to take away that use?
One easy work around is to beef up the tenacity on your Geos. My beloved Jawas live and die by their TDs. High tenacity, no TDs.
Undergeared Jawas aren't a problem either. G8 and G9 will all die before your Geos blow themselves up. I know. I run Jawas in the arena on an alt. G11 Jawas struggle to take out a G9 Phoenix team.
Don't nerf my Jawas. They're bad enough already, I don't want to see them get worse. Buff the Geos some more instead. Or do nothing. Jawas are launch toons (or near enough, I don't entirely know), we've known their kits for a long time, it's obvious they're good against assist-heavy teams.
PS I'm all for giving every Jawa a zeta. But a 50% isn't good enough. 60-70%, much more reasonable.
One easy work around is to beef up the tenacity on your Geos. My beloved Jawas live and die by their TDs. High tenacity, no TDs.
Undergeared Jawas aren't a problem either. G8 and G9 will all die before your Geos blow themselves up. I know. I run Jawas in the arena on an alt. G11 Jawas struggle to take out a G9 Phoenix team.
Don't nerf my Jawas. They're bad enough already, I don't want to see them get worse. Buff the Geos some more instead. Or do nothing. Jawas are launch toons (or near enough, I don't entirely know), we've known their kits for a long time, it's obvious they're good against assist-heavy teams.
PS I'm all for giving every Jawa a zeta. But a 50% isn't good enough. 60-70%, much more reasonable.
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