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6 years ago
"nabokovfan;c-1918530" wrote:
Talking about how the geos are good "now" absolutely ignores how little damage they really do. Compared to so many squads the Geo's just don't stack up. They are designed for defense, but now there is a massive, ridiculous glitch and instead of just fixing it the argument is "well they always suck so this makes absolute sense to laugh and keep it."
We are having this conversation pre anyone really having g13 geos (or Jawas) and all the teams being shown online by YouTubers as a means to demonstrate how good the Geos are is without anyone being g13. Consider this a result of not having a robust test capability by the audience. We're being asked to spend so much time and effort into a squad and then you have an issue pop up out of nowhere.
Seriously CG. Fix it. There's no reason to have this bug exist and it's a garbage policy to allow this kind of "strategy" in your game.
A strategy that leaves u with 1 jawa alive with below max hp, and which works about 50% of the time, isn’t a very good strategy. It’s just a “lol” strategy that I wouldn’t rely much upon.
Meanwhile, engineer is worth gearing up slightly for an anti dr dm team, or any droid team that circles back to usefulness when the meta changes. So i’d go in that direction.
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