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"Olddumper;c-1105886" wrote:
"Nebulous;c-1105876" wrote:
I'll give it a shot. I can reach those speeds.
Keep Tarkin's cc low so he doesn't crit too much.
Tarkin's ultimate actually strips tm AFTER damage, so he can still push everyone to 100% then rip away 50%. Unless you mean to prevent hots or other stuff.
@JohnnySteelAlpha I think I'd like to have dt move 2nd/3rd (after tarkin goes twice) if possible."Nebulous;c-1105932" wrote:
"Olddumper;c-1105886" wrote:
"Nebulous;c-1105876" wrote:
I'll give it a shot. I can reach those speeds.
Keep Tarkin's cc low so he doesn't crit too much.
Tarkin's ultimate actually strips tm AFTER damage, so he can still push everyone to 100% then rip away 50%. Unless you mean to prevent hots or other stuff.
@JohnnySteelAlpha I think I'd like to have dt move 2nd/3rd (after tarkin goes twice) if possible.
It's the hots taunts and crit immunity you don't want.- Just check my speeds and my squad is actually
Tarkin 253
Dn 230
DT 217
DK 217
EP 212
Just reworked them
Tarkin 253
Dn 230
DT 219
DK 217
EP 212 - You will want him 3rd definitely not 2nd DN cd decrease is more reliable. Then Krennic will put him right back to 20 percent TM.
"Olddumper;c-1105941" wrote:
You will want him 3rd definitely not 2nd DN cd decrease is more reliable. Then Krennic will put him right back to 20 percent TM.
DT won't gain TM on the assist because EP lead only applies to debuffs during the turn of the characters."Vertigo;c-1105960" wrote:
"Olddumper;c-1105941" wrote:
You will want him 3rd definitely not 2nd DN cd decrease is more reliable. Then Krennic will put him right back to 20 percent TM.
DT won't gain TM on the assist because EP lead only applies to debuffs during the turn of the characters.
Damn too bad. It's a bigger deal for dn not healing every time the enemy moves lol.- This squad will be great vs Ahsoka. Tons of unique debuffs. Stun, shock, daze, stagger, health down, heal immunity, offense down, crit chance down, ability block, buff immunity death mark you name it.
"Olddumper;c-1105933" wrote:
"Nebulous;c-1105932" wrote:
"Olddumper;c-1105886" wrote:
"Nebulous;c-1105876" wrote:
I'll give it a shot. I can reach those speeds.
Keep Tarkin's cc low so he doesn't crit too much.
Tarkin's ultimate actually strips tm AFTER damage, so he can still push everyone to 100% then rip away 50%. Unless you mean to prevent hots or other stuff.
@JohnnySteelAlpha I think I'd like to have dt move 2nd/3rd (after tarkin goes twice) if possible.
It's the hots taunts and crit immunity you don't want.
Well. Tarkin has a whopping 15% special crit chance. I don't think we have a fear of critting with him.
Unfortunately, I played too much arena today and will have to wait until tomorrow to play with your construct"Nebulous;c-1106044" wrote:
"Olddumper;c-1105933" wrote:
"Nebulous;c-1105932" wrote:
"Olddumper;c-1105886" wrote:
"Nebulous;c-1105876" wrote:
I'll give it a shot. I can reach those speeds.
Keep Tarkin's cc low so he doesn't crit too much.
Tarkin's ultimate actually strips tm AFTER damage, so he can still push everyone to 100% then rip away 50%. Unless you mean to prevent hots or other stuff.
@JohnnySteelAlpha I think I'd like to have dt move 2nd/3rd (after tarkin goes twice) if possible.
It's the hots taunts and crit immunity you don't want.
Well. Tarkin has a whopping 15% special crit chance. I don't think we have a fear of critting with him.
Unfortunately, I played too much arena today and will have to wait until tomorrow to play with your construct
Yeah it's just nice if you can proc all of your staggers before their 1st turns rollover."Olddumper;c-1105935" wrote:
Just check my speeds and my squad is actually
Tarkin 253
Dn 230
DT 217
DK 217
EP 212
Just reworked them
Tarkin 253
Dn 230
DT 219
DK 217
EP 212
You have very good mods I asume, Tarkin's base speed is 134 at gear XI with the last merr son +6 speed is done, so basically have +119 speed on him, well done, superb mods you have, I wish I could see them, same on DN he has +110 in mods just O_o
Edit: would you get in GK instead of palpa?? If you have kenobi ^_^ like I do
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