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6 years ago
"Kyno;c-1956717" wrote:"EduardoCadav;c-1956710" wrote:"Kyno;c-1956693" wrote:
The game is world wide, there is no time that works for everyone.
Come on Kyno, read the OP's suggestion which is the topic of discussion. "There is no time that works for everyone" is exactly countered by his/her suggestion of rotating start times.You need 62 points in a battle, can you please explain how knowing this makes getting those points easier in battle?
@EduardoCadav
I replied to this post >>>"CordycepsX;c-1956675" wrote:
How about this.... a player sets an absolute FU defence. Both revans, GG, padme, etc, etc. Their best 8 teams straight onto defence. Then waits. If u full clear, they lose. If u don’t, they know exactly how many banners they need with whatever offence they have left. Their whole strategy revolves around hitting second. I’m not saying it’s an unfair strategy, it’s quite good, actually. The only thing I was asking originally is why not make the starting times fair for everyone?
There is no staring time that is fair for everyone.
Rotating doesnt mean its fair for everyone, it means it's good at times and bad at times. Fair would be having it start at the same local time for everyone, because everyone would be subject to the same "rule".
Agreed. The most fair that it could get is: not showing your opponents score until the end. You will only know your opponent's score and how many teams/territory he got after is over. For both players.
That would be nice. Then, starting our ending time wouldn't matter.
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