The whole point of matchmaking should be to make a competitive match between the two sides. If you can tell just by running the numbers through a discord bot that one side will blow the other side away, then the matchmaking is deficient. It is as simple as that.
While it might be good for a quick laugh to be able to blow the other side away in GAC or TW it does not make a for a satisfying battle on either side. The best experiences in both of these are when the match is close. If they incorporated the number of GLs into the matchmaking algorithm it would make the matches closer.