"herd_nerfer;c-2446107" wrote:
"SenorPompo;d-266572" wrote:
Honest question as to who benefits from this system?
Everyone that signs up benefits, so long as there are crystals tied to it.
I haven't yet heard someone come up with a suggestion for a different system that doesn't discourage roster growth.
I can't argue that the two scenarios that you listed are 'fun' - but surely you're meeting SOME players that are giving you close matches? Personally, I love it when my opponents sign up and don't play - or don't play hard. Makes my life easy, and yay, more crystals.
You’re correct that everyone benefits crystals wise. I’m talking purely fun factor. I do not enjoy winning because my opponent didn’t care to attack. There’s no enjoyment there. To directly answer your point, who is hurt with same crystal structure with old matchmaking system?