Forum Discussion
8 years ago
"Telos;837002" wrote:
+1
It's not only there's a clear lack of Imperial starships (Interceptors and Bombers, anyone?), but the Executrix' toolkit is grossly underwhelming in comparison to the Home One's and the Endurance's.
By all means, correct me if you see it differently, but the Executrix does not possess the raw damage in order to make up for the complete and utter lack of defensive capabilities. I'd even argue Home One is a flat out better capital ship than the Executrix, in any scenario.
In my experience, Home One is easily capable of pumping out equal amounts of damage, if not more, while having the added benefit of a complete cleanse (hard-countering the little debuff synergy the Empire does possess).
The only way the Executrix reigns superior is on a Heavy Ion Cannons high-roll, ability blocking the entire opposing team at the very start, which, obviously is a rare occurrence given the 40% chance which is yet to be deducted by tenacity.
On a final note, I'd like to add I've encountered some odd moments with the ultimate as well. Sometimes it deals tremendous amounts of damage, making up somewhat for the uphill battle vs the AI, yet elsewhere it appears to hardly scratch the enemy at all. I assumed this was due to the ability critting or not, but even then the discrepancy seems odd. Anyone have an explanation for this?
Hey it's a 55% chance if you upgrade his ship, and his ship's crew ability also allows the largest damage bonus
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