Guard and Penetrate data disk.
In the past, we have had data disks that don't stack. However, Guard and Penetrate appears to be different.
The text (for blue) states:
"At the start of (sic) battle units gain 300% Defense. Whenever an ally is damaged by an enemy, they lose 10% of this Defense and gain 10 (sic) Defense Penetration. Whenever an enemy is defeated, all allies gain 50% Defense. (This effect doesn't stack)"
Now, it doesn't state (and I don't think from testing that) the whole disk doesn't stack. So, am I to take it that these disks do indeed stack, other than what appears after the last full stop/period? "Whenever an enemy is defeated, all allies gain 50% Defense. (This effect doesn't stack)".
It seems a little odd that just this section doesn't stack. 50% after an enemy is defeated seems so little compared to the 300% when you start the battle.
Also, are they any worthwhile 1 dot data-disks in this Conquest? They all seem quite useless, making matching 3 and 2 dot data-disks quite difficult.