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- either way believe it or not, they made no changes to the event. they are looking into it and we will see what they come back with.
"Kyno;c-2158165" wrote:
either way believe it or not, they made no changes to the event. they are looking into it and we will see what they come back with.
I would buy that they did not make changes to the event. But they definitely changed something in the game mechanics that changed the turn order in this event.
Han shoots first and always* has (*well, since they fixed him a couple years ago by giving him a bonus turn at the beginning of the encounter instead of 100% TM). Now he doesn't because something has changed, and dollars to donuts you can bet it is due to the TM fiddling update they just implemented. If you think this will not pop up in other game modes, you are fooling yourself."EventineElessedil;c-2158170" wrote:
"Kyno;c-2158165" wrote:
either way believe it or not, they made no changes to the event. they are looking into it and we will see what they come back with.
I would buy that they did not make changes to the event. But they definitely changed something in the game mechanics that changed the turn order in this event.
Han shoots first and always* has (*well, since they fixed him a couple years ago by giving him a bonus turn at the beginning of the encounter instead of 100% TM). Now he doesn't because something has changed, and dollars to donuts you can bet it is due to the TM fiddling update they just implemented. If you think this will not pop up in other game modes, you are fooling yourself.
yes the new turn order mechanic is whats causing this.
this will come up in any game mode with waves, where at the start of the next event someone else has a bonus turn. yes, which is whats going on here.
correct, as a joke they were saying they should have called it an super bonus turn, because all things created equal he will go first. but in events like this everything is not equal due to waves and other factors."Kyno;c-2158173" wrote:
"EventineElessedil;c-2158170" wrote:
"Kyno;c-2158165" wrote:
either way believe it or not, they made no changes to the event. they are looking into it and we will see what they come back with.
I would buy that they did not make changes to the event. But they definitely changed something in the game mechanics that changed the turn order in this event.
Han shoots first and always* has (*well, since they fixed him a couple years ago by giving him a bonus turn at the beginning of the encounter instead of 100% TM). Now he doesn't because something has changed, and dollars to donuts you can bet it is due to the TM fiddling update they just implemented. If you think this will not pop up in other game modes, you are fooling yourself.
yes the new turn order mechanic is whats causing this.
this will come up in any game mode with waves, where at the start of the next event someone else has a bonus turn. yes, which is whats going on here.
correct, as a joke they were saying they should have called it an super bonus turn, because all things created equal he will go first. but in events like this everything is not equal due to waves and other factors.
What I am getting from you here is that your current position is that this latest TM update brought this event more in line with what the developers originally intended?
In other words, "Han Shoots First" was never intended to go first in this event and up until now it has NOT been WAI? Krennic, DT and Shore were always intended to get a bonus turn at the beginning of 3/3 that took precedence over Han's ability? Maybe I have misunderstood what you meant, please correct.
Because I do not buy it. Han shoots first, we have been over this, they even modified the code to ensure it when they wanted to bring in more bonus turn abilities. And then they went further to ensure Han's bonus turn happens first before Wat's. Han always goes first, that's kind of his gimmick."EventineElessedil;c-2158188" wrote:
"Kyno;c-2158173" wrote:
"EventineElessedil;c-2158170" wrote:
"Kyno;c-2158165" wrote:
either way believe it or not, they made no changes to the event. they are looking into it and we will see what they come back with.
I would buy that they did not make changes to the event. But they definitely changed something in the game mechanics that changed the turn order in this event.
Han shoots first and always* has (*well, since they fixed him a couple years ago by giving him a bonus turn at the beginning of the encounter instead of 100% TM). Now he doesn't because something has changed, and dollars to donuts you can bet it is due to the TM fiddling update they just implemented. If you think this will not pop up in other game modes, you are fooling yourself.
yes the new turn order mechanic is whats causing this.
this will come up in any game mode with waves, where at the start of the next event someone else has a bonus turn. yes, which is whats going on here.
correct, as a joke they were saying they should have called it an super bonus turn, because all things created equal he will go first. but in events like this everything is not equal due to waves and other factors.
What I am getting from you here is that your current position is that this latest TM update brought this event more in line with what the developers originally intended?
In other words, "Han Shoots First" was never intended to go first in this event and up until now it has NOT been WAI? Krennic, DT and Shore were always intended to get a bonus turn at the beginning of 3/3 that took precedence over Han's ability? Maybe I have misunderstood what you meant, please correct.
Because I do not buy it. Han shoots first, we have been over this, they even modified the code to ensure it when they wanted to bring in more bonus turn abilities. And then they went further to ensure Han's bonus turn happens first before Wat's. Han always goes first, that's kind of his gimmick.
no thats not what i'm saying.
what i am saying is that the way the event was coded worked for Han to shoot first the way it previously was (i know it said random, but i was mistaken) now that this Turn mechanic is in place we are seeing how the way the event was coded interacting within that mechanic with regard to how Han is coded and this is the result.- As I understand it from a guild mate CG have said it’s a bug on Reddit and have flagged it for repair. ??
"Ryconnan;c-2158191" wrote:
As I understand it from a guild mate CG have said it’s a bug on Reddit and have flagged it for repair. ??
correct they said they are looking into it.- winterwolves5 years agoRising ScoutI had han go first on one of my runs, but not the other. He landed the killing blow at the end of the penultimate round both times.
I think on 1 run I used basic, the other dead eye. Unfortunately I'm not certain of this, or which run was which. It may be I used basic both times, but I definitely didn't use dead eye both times.
So can anyone explain how the new mechanics have this result?
So with dead eye you gain tm equal to crit chance. Mine is 103.68, plus 20% from the unique for 123% ish. Then at the start of the next phase han gets a bonus turn. For sorting out who goes first does han count as bonus turn + 123% overflow?
While with basic it would start you out with just the bonus turn? But bonus goes before any normal TM+overflow, so the enemies must all be having a bonus turn?
My Han is speed 255 for rounding out the factors involved.
Also at the end of the dev post about TM they state Wat and Han's bonus turns always result in Han going first, but they don't explain why. It implies that Han has some extra "my bonus turn goes before yours" part to it. "Winterwolves;c-2158221" wrote:
I had han go first on one of my runs, but not the other. He landed the killing blow at the end of the penultimate round both times.
I think on 1 run I used basic, the other dead eye. Unfortunately I'm not certain of this, or which run was which. It may be I used basic both times, but I definitely didn't use dead eye both times.
So can anyone explain how the new mechanics have this result?
So with dead eye you gain tm equal to crit chance. Mine is 103.68, plus 20% from the unique for 123% ish. Then at the start of the next phase han gets a bonus turn. For sorting out who goes first does han count as bonus turn + 123% overflow?
While with basic it would start you out with just the bonus turn? But bonus goes before any normal TM+overflow, so the enemies must all be having a bonus turn?
My Han is speed 255 for rounding out the factors involved.
Also at the end of the dev post about TM they state Wat and Han's bonus turns always result in Han going first, but they don't explain why. It implies that Han has some extra "my bonus turn goes before yours" part to it.
Yes, they do get bonus turns.- CG_SBCrumb5 years agoNew SpectatorHi folks, as Kyno mention, these units are also being granted a Bonus Turn. Which means the unit that will go first will have the highest amount of Turn Meter, then highest speed if tied for TM, then randomly selected if tied for speed as well. The new system for turn order specifically prioritizes all the units with bonus turns over any other units.
In this case, the enemies in Tiers 3 and 4 of the Smuggler's Run event are being granted a bonus turn as part of their event buffs. If Han Solo has no Turn Meter at the end of an encounter, it is possible for the enemies to go before him if they have more Speed than he does.
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