Forum Discussion

infidel2k's avatar
2 years ago

Haywire can kill

Not sure if this is intentional or not, but Bt-1’s Haywire ability can kill enemies (and I assume allies) by triggering expose.

This can be easily replicated in the marquee event by using Bt-1’s Agent of Destruction (flamethrower) to kill a unit, placing expose on all enemies and triggering Haywire.

It’s also interesting that killing a unit with Haywire doesn’t trigger a second Haywire. It makes sense as it is a bonus turn, but it is also a kill.
  • Persimius's avatar
    Persimius
    Seasoned Traveler
    Well, they'll ignore you either way. Based on the description and your experience, it's a bug. They don't want people reporting bugs here, there's another website for that. I was just being snarky about it, which really isn't your fault so my bad.
  • Persimius's avatar
    Persimius
    Seasoned Traveler
    You're not allowed to talk about bugs here. Go to Answers for that.
  • It’s not really a bug, more like possible unintended consequences. But if it’s intentional, then the devs can just ignore me.
  • "nfidel2k;d-259593" wrote:


    It’s also interesting that killing a unit with Haywire doesn’t trigger a second Haywire. It makes sense as it is a bonus turn, but it is also a kill.


    Well as it's coded that 'Haywire cannot kill enemies or allies' the fact you are defeating enemies, it wouldn't be registering as the Haywire causing the kill. Therefore it wouldn't trigger a second haywire....if you get me.

    Basically, Haywire isn't supposed to kill, so it would never trigger a second Haywire........right?

  • "harvestmouse;c-2388316" wrote:

    Well as it's coded that 'Haywire cannot kill enemies or allies' the fact you are defeating enemies, it wouldn't be registering as the Haywire causing the kill. Therefore it wouldn't trigger a second haywire....if you get me.

    Basically, Haywire isn't supposed to kill, so it would never trigger a second Haywire........right?


    Yes, except the unique ability states “Whenever BT-1 defeats an enemy…” he gets a bonus turn. It doesn’t specify how he defeats the enemy.

    And technically Haywire isn’t killing the enemy; it’s triggering the expose, which is killing the enemy.

    To me it’s a grey area that doesn’t necessarily need a fix - devs just need to figure out if it lines up with their intentions when creating the unit, or ignore it. There is a possibility that Haywire could kill an ally if it triggers effects like expose on them as well.