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6 years ago
"nabokovfan;c-1926227" wrote:"KausDebonair;c-1926146" wrote:
OH!
Ok, now I understand what you’re saying. You’re saying if one toon loses 2k, they should equalize off of only that 2k. Not the percentage that 2k was of the toon’s max health. I gotcha now.
Yes, I agree with that, in some cases.
Glad it finally made sense, what do you mean by some cases?"Juzz;c-1926224" wrote:
So basically you want to change the ability to something else because you don't like how it is...
I vote for deathmark to not do as a taunt also. Maybe some will agree with me, but that's not how the ability goes. I surely have the same success as you: none
Please read the discussion, I don't think you understand.
The ability of equalizing at the present time and since its introduction works this way:
1.Add up number of chars.
2.Add up % health of each char
3.Divide 2 between 1
4.set each char %health the number calculated in 3
You want it to act differently cause you think it should be different but the fact is that it works this way.
And his post should be in the Feedback section as a proposed change of game ability, not as an issue with the ability cause the ability is working as intended.
It has been working on Chirrut and Barris for years as a way to circumvent health recovery prevention with no issues.
It is a quite strong ability as it is.
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