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9 years ago
Depends your team! If you're not using Talia as a DS healer, than I would definitely go with at least 2 health mods to boost her healing prowess. It may not be good due to it actually being a rez, but it's something! More importantly, the Mk5 Health Mods that give Potency to increase her stun chance.
A case for Speed mods! Speed mods are largely beneficial due to the way the set bonuses work. Since it's percentage based and mods give a silly amount of primary and secondary stats, 25% increase can be massive. If you rolled +speed on your mods. The more often she acts, the more often she can heal due to decreasing the CD indirectly.
SO! I think two health mods with one of them being the 47% potency mod and 4 speed mods would be the best.
A case for Speed mods! Speed mods are largely beneficial due to the way the set bonuses work. Since it's percentage based and mods give a silly amount of primary and secondary stats, 25% increase can be massive. If you rolled +speed on your mods. The more often she acts, the more often she can heal due to decreasing the CD indirectly.
SO! I think two health mods with one of them being the 47% potency mod and 4 speed mods would be the best.
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