So there have been lots and lots of character kits that try their darndest to take advantage of the currently-paltry DoT effect. Yes, it does add up in raids with effect, but still falls short of mos...
I think you misunderstood me. Of all the DoT ideas, I was saying that damage scaling with potency *IS* the one most applicable for a redesign. It's all my other clever ideas that would be the nightmare to implement.
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