Forum Discussion
6 years ago
"Ultra;c-2047869" wrote:
I definitely do think that new players are at a great disadvantage compared to other players purchasing the hyperdrive bundle — but there isn’t anything wrong with that
Game always had, and has given spenders a big advantage over those who don’t spend
We used to have aurodium packs years ago when the game was new and free to play managed to keep up. I’m sure they’ll improvise and find arena teams that will help them close the gap. F2P is never meant to be able to reach rank 1 arena until a few months in
Its not just an disadvantage... If you have 900 crystals a day from the start and so much headstart that you always be dominating your shard that makes it impossimble to for F2P players ever to catch up. So with time this advantage will become bigger and bigger and I could imagine that this leads to many new players quitting.
The hyperdrive bunde is a so extremly huge advantage that you cant compare it to the endgame at all. Maybe if they would introduce lvl 100 and 10* toons at the same time together with a pack that grants you both for all your toons. I guess its a gamble what CG did with this bundle. Allowing new players to get a headstart so that they can have some fun on the whole content while earning money with it. I think the first part is ok to get more players into the game, the second part is the problem because 100$ is a huge ammount for a new player that has no idea if he likes the game and if its worth it. Just imagin your comming from PC/Console gaming where a full game costs about 50-60$ in total and then you should spend like double for a mobile game? And if you dont you have no chance?
I think one thing that Ahnold said was absolutly on point. They should move all the players that buy that bundle into one shard. That keeps it fair for all players and you would not have a lot new players leaving the game just because they never will have a chance.
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