Forum Discussion
SnuggeSnuggles
5 years agoRising Novice
If they had made a calibration to lower the difficulty of the first wave of every battle it would have made it a lot more fun for everybody and also slightly increased the number of stars earned by weaker guilds but still keeping the difficulty of fully clearing it. Setting the choice for a guild between autoing an ancient Hoth or just deploying troops in the “new” Geo is strange. Both options are boring and basically driving people away from playing the game. Which for a company that wants more players to spend seems counter productive.
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