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- So your idea is for stun to be another broken game mechanic so that people will call for a nerf on every single stunning character? and for what reason, because you dont want to target a different toon to stun them?
- Uh no. With Daka and RG with a Phasma lead you could stun everyone to infinity if it stacked. That's just dumb and yes I use stunners.
"Womp_Womp;390905" wrote:
Uh no. With Daka and RG with a Phasma lead you could stun everyone to infinity if it stacked. That's just dumb and yes I use stunners.
Exactly!- It is already ridiculous that the chance to resist stun is not increased for each time you stun a character, letting you stunlock half the enemy team consistently for the entire game.
"Sparrow;390897" wrote:
So your idea is for stun to be another broken game mechanic so that people will call for a nerf on every single stunning character? and for what reason, because you dont want to target a different toon to stun them?
They're already calling for a nerf. Why not give them a real reason to complain.- I have been one of the strongest proponents of stun teams going way back. I do not support this idea.
Making a character completely miss a turn is a powerful effect. Allowing it to stack would be overpowered.
Timing your stuns is part of using them effectively.
I do think that fixing dodging while stunned is overdue. I also don't think a stunned character should be able to automatically take any action, such as taunting. - This has to be one of the worst suggestions :D
- Stun is a good effect but it doesn't need to be changed. Stacking stuns would just make it a really broken mechanic.
- The only problem with them is that toons can still dodge while they are stunned.
"Gonzalo1495;391032" wrote:
This has to be one of the worst suggestions :D
What?!"Jedi2407;391050" wrote:
The only problem with them is that toons can still dodge while they are stunned.
And this would totally balance it, right?
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