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9 years ago
"StormTro0p3R_H;239925" wrote:"Noktarn;239857" wrote:
Good game balance should reward tactics and counters- not a flat rate RNG factor that is always true. You either get lucky or you don't. This is a bad mechanic. There is no planning. Phasma or not. You are just equipping RNG to fight RNG, it's the same as Dooku vrs. Dooku. Other setups can be planned around and tactics enter the fray. "hopeing and praying" isn't a tactic- that's fun, anyway.
False reasoning? lol? Just because of your own bias on the subject from your singular experience with RNG vrs Dooku teams?
"Unbelievable".
And yes, the Offense up needs to enter the equation. It's what sets it apart into the "ridiculous" category. We should not be double penalized for whiffing an attack (or three) and having the team get even stronger. It compounds the already ridiculous DPS meta.
There is nothing broken about Dooku's dodge mechanic. There is nothing broken about the speed mechanics. There is, however, a massive amount of misinformation and herd-following that has rendered any advice you can get from this forum rather broken.
I'm curious; why are your statements or advice so much more absolute than anyone else's. I find it "unbelievable" that you found/find nothing wrong with the speed mechanic. Even the Devs have a problem with it, which is exactly why we're seeing an update that changes this.
There is no planning for RNG. I'm not sure how you can realistically expect to have that kind of statement taken seriously or reasonably responded to. You cannot plan for random occurrences. Period. Generating more attacks does not guarantee more land. They statistically have the same chance of landing as any other attack. When you add to that the fact that most teams run the same exact high speed assist toons, you can't get much more attackier (yup made-up word) than that.
Phasma does not generate enough extra damage to outweigh a higher dodge rate that also results in offense up. That means damage is not only lost by your team, extra damage is gained by the opposing team.
Regardless, I congratulate you on your success with Phasma (not sarcasm). The point was never about winning or losing. Once again, you can win with Ewok Scout as lead. But she is not a counter to RNG. She cannot be a counter to RNG. You have been arguing all the wrong points. I've repeatedly said, and for some reason you've completely ignored it and continued to argue irrelevant points, RNG should and will always have a place. But having it play too much of a role is bad for the game. We're at that point with dodge.
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