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9 years ago
"BeansDad;240812" wrote:"JohnnySteelAlpha;240206" wrote:"BeansDad;239897" wrote:
So are we all in agreement that phasma is useless..... Lol
NO!!!! She's one of my favorite AOE toons. :) Srsly. She owns the meter control in the mid/late 1st round through the second round.
There there, calm down little buddy, it'll be OK. If you want to take a handicapped soccer mom into battle as your leader I will stand behind your poor decisions. Truth be told, I was just stirring the pot, the responses are terribly long winded.
Don't use her as leader. Just need the meter control and the speed down AOE. Also, even vs. Dooku leader, her speed down sticks at a good rate.
@Qeltar - Regarding the AOE team, if the opponent has Daka / Lumi types, they can throw a wrench in there, but what I'll do vs. certain target is FF them down a bit before cycling through the AOE. The team comps that have a daka or a Lumi in there generally are not maximum damage teams (esp Daka) so you can survive even longer with the tanky guys. Dooku countering surprisingly just wasn't much of a problem since it's just one time or so on one character. I ended up 7-0 with that team with 5 of the battles vs. a maxed out Dooku lead with Rey, GS, RG, and QGJ. The other battle was vs. Dooku leader with Daka and a Dooku leader with FOTP, GS, RG, and Rey. 2 of the wins were really close when the enemy had heavy evasions / stuns - like 1 v 1 a the end close - but the other 5 were all fairly comfortable wins. This was the first I had run it against Dooku teams, intuitively I thought that the evasion skill would nullify this build, but that wasn't the case. JKA is remarkably strong in these cases.
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