7 years ago
Infection in Sith Raid
How does the infection mechanic work in Phase 4 of Sith Raid? Infection states that the unit infected will loose 5% of his/her health everytime got infection. In the course of the turn with nightsisters in level iii i managed to infect nihilus not once but 4 times, that would stack (cur_health%)(5%) each time in a compound interest like deduction...so i’ve Started with 73% health on nihilus, if my math is correct, for the infection alone nihilus would go down to 63%. My team was a Asajj lead so add to this his stacking attack bonus...but...i’ve Only managed to inflict 2 million in the run. And ended with 64% nihilus health! Anyone could explain this? And also Asajj has his zeta, G12 and modded, so I always expect an above 60K hit in the late run, but only to manage below 40k each time...what the heck!! Explain the stack bonus please!!