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Reaperscout8807's avatar
8 years ago

Injustice 2 Mobile Operations Game Mode Idea For This Game

So Injustice 2 Mobile has a game mode called Operations. For those that don't know, you assign a character to do some mission that takes anywhere from 30 minutes to 12 hours (maybe more, I just have it unlocked currently so the highest mission takes 12 hours). For completing the missions, you are rewarded at random energy, character shards, gear, SIM tickets, XP Capsules, tokens/credits (for sure), and crystals/gems. Plus actual XP for that character, which is also for sure. And the higher the difficulty/time it takes to complete the missions, the better rewards.

I would like to see this type of game mode brought to Galaxy Of Heroes. I think it would be pretty cool to send individual characters out on missions to possibly get rewards. Only CON about the game mode is that whatever character you send on a mission, you can't use in other parts of the game until the mission is complete.

But with how Injustice 2 does it, it's still possible for the developers and EA to possibly make money off the game mode. Injustice 2 allows you to spend crystals/gems on completing the missions instantly or upgrading things to reduce completion time, more credits/tokens, increase the chance for gear/character shards, amount of XP, and gems/crystals. So players can have the option to spend crystals that they may have actually bought on this game mode.

And I see nothing wrong with Galaxy Of Heroes copying Injustice 2. Injustice 2 is pretty much a Galaxy Of Heroes type game but just a fighting game like Marvel: Contest Of Champions. And Injustice 2 has an Arena game mode and does the whole character shard stuff. PLUS DC Legends just added its version of Galactic War to the game. So Galaxy Of Heroes can "copy/borrow" from Injustice 2. There is nothing wrong with it, in my opinion. Other games seem to be "borrowing" from Galaxy Of Heroes.

12 Replies

  • "UltimateZeus;c-1127727" wrote:
    Sounds pretty boring. Give more content that actually allows you to play the game, not just kick off a timer.


    Agreed it'd be a boring mechanic and would make this game more of a waiting game, although the resources would be worth it the problem is this. I don't care that I'm not aloud to use X toon while he or she is out on there "mission" because that toon I send is going to be one of the many low level Toons that I don't even touch. Maybe tweak the system so certain missions have certain level or Star requirements, even then sending only 1 toon isn't all that detrimental.
  • "CameronD;c-1128091" wrote:
    "UltimateZeus;c-1127727" wrote:
    Sounds pretty boring. Give more content that actually allows you to play the game, not just kick off a timer.


    Agreed it'd be a boring mechanic and would make this game more of a waiting game, although the resources would be worth it the problem is this. I don't care that I'm not aloud to use X toon while he or she is out on there "mission" because that toon I send is going to be one of the many low level Toons that I don't even touch. Maybe tweak the system so certain missions have certain level or Star requirements, even then sending only 1 toon isn't all that detrimental.


    Injustice 2 limits each type of mission/operation by power level. Star level, gear level, level of skills, actual level, and so on don't matter. It's all about power level. So you just need a power level of 2,000 to do an operation that takes like 60 or 90 minutes.

    Also, you can spend crystals/gems to reduce the amount of time taken. I spent some (reward) crystals on stuff for operations. So the 12-hour operation mission now takes a few minutes short of 11 hours. I think it takes 10 hours 54 minutes.

    Oh and Injustice 2 (for now, and maybe just me (for now)) limits it to 3 operations at a time. So you can only send like 3 characters max. But usually I just do the 10 hours 54 minutes one when I go to bed. I will be away from the game for 8-10 hours, plus they have the best payout/rewards.

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