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- I expect this will be fixed. As is obvious from the ability description, this attack is intended to destroy the target in a single unavoidable hit. There's no way that what you described is WAI unless they retroactively change the intended mechanics of the ability and then also change the description.
"TVF;c-1903018" wrote:
@jhbuchholz did you post this on EA Answers?
(ducks)
That site has a horrible mobile interface. I may post it later when I'm at a computer. If they really wanted to know about bugs in a mobile game they'd make their bug reporting site more mobile friendly.- I don’t believe that the enemy ships can take that much damage I believe that it has to do with unending loyalty from Gen Kenobi’s capital ship. I would venture to say unending loyalty takes precedence over the Chimera. At least that’s what I saw from my experience with that node.
"Eric73;c-1903244" wrote:
I don’t believe that the enemy ships can take that much damage I believe that it has to do with unending loyalty from Gen Kenobi’s capital ship. I would venture to say unending loyalty takes precedence over the Chimera. At least that’s what I saw from my experience with that node.
I saw it happen twice. One might be explained by that. The enemy was in the red after the ultimate. The other time the enemy was well over 1% and showed health in yellow.
Regardless, "Instantly defeat" does not being to mind 99999 damage or a mechanic that wild interact with a 1% health trigger. It should read "massive damage" if it's working as intended (which isn't as worded)."jhbuchholz;c-1903253" wrote:
"Eric73;c-1903244" wrote:
I don’t believe that the enemy ships can take that much damage I believe that it has to do with unending loyalty from Gen Kenobi’s capital ship. I would venture to say unending loyalty takes precedence over the Chimera. At least that’s what I saw from my experience with that node.
I saw it happen twice. One might be explained by that. The enemy was in the red after the ultimate. The other time the enemy was well over 1% and showed health in yellow.
Regardless, "Instantly defeat" does not being to mind 99999 damage or a mechanic that wild interact with a 1% health trigger. It should read "massive damage" if it's working as intended (which isn't as worded).
I completely agree with you. I believe it is poor wording as well. I believe that instantly defeat should work as DN’s annihilate does. But what are we to do ??♀️- :lol: :lol: :lol: :lol: :lol:
As game progress they might add one 9 to that dmg 999999 should last for some time. - Ridiculous :-(
- @jhbuchholz did you post this on EA Answers?
(ducks) - Sounds similar to Character issue of sane ability
- There are actually quite a few ships that have over 100k health/protection combined, and there have been for some time (Hounds Tooth can easily have 150k health+protection before adding in any protection up). I've also seen Thrawn's ultimate destroy ships that had Endurance's 150% bonus protection - which, for every ship in my roster, bumps them over the 100k health/protection combined mark.
I'm not sure the mechanic of Thrawn's ultimate doing 99999 accurately explains what is happening in the situations that are being described. I'm curious what the official explanation will be here.
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