"NoodleheadJones;c-1481368" wrote:
"Sweaterguytitus;c-1481353" wrote:
They said they wanted the raid to be a puzzle. So far the only puzzle I've seen is, "Why didn't I spend $300 unlocking worthless characters so I can get JTR."
Honestly, I like the raid mechanics. We did a T4 in two days (not great but most of us don't have JTR) and the gameplay was more involved than in the other raids. Phoenix squad was the first faction where the game started to be designed well w.r.t. synergy and this raid gave me the same good feeling.
Holding progress to ransom for P2P toons is just greedy though and I do not appreciate it. We have all put time and sometimes money into this game and no one seems to care unless you're one of the ones spending thousands on it. Sad state of affairs.
I agree with most of your points. But in the end of the day, this is a mobile game. I like MMORPGs. I like theory crafting and finding out the new mechanics and working to beat a raid. I don't like how much time and money they try to push you into in a phone game. I've played nearly since launch. I haven't paid much money, and have been fairly successful. I understand the first few days of a raid is no time to panic. However, it's been two days and we've cleared about 50% of phase 1 because we have few JTRs and no other team seems very successful so far.
Ontop of this we have territory wars and battles and dailies. This deal is getting worse all the time.