Forum Discussion
8 years ago
Aside from rebels OP or any specifics, just talking generally, I've noticed uniques being more and more like leaders in whatever way. The title of the thread instantly hit home.
I guess I do think it should be this way, because it's just more fun, more strategy, more effects, more to build on is just cool for the game. But it's definitely a change in the game that has occurred, and an increase in power.
Now, rebels have got the benefit of the uniques so far, particularly with stuff that doesn't require any Zeta, but I think they will balance it in the end.
I was a little surprised that Vader reinflicting dots was a leader ability rather than part of a unique, it seemed more fitting to a unique than a leader for me at this stage. Particularly 'while Vader is alive', leader effects don't really disappear when they die, but perhaps CG know where abilities and toons are going, and have their own balance reasons for this.
I guess I do think it should be this way, because it's just more fun, more strategy, more effects, more to build on is just cool for the game. But it's definitely a change in the game that has occurred, and an increase in power.
Now, rebels have got the benefit of the uniques so far, particularly with stuff that doesn't require any Zeta, but I think they will balance it in the end.
I was a little surprised that Vader reinflicting dots was a leader ability rather than part of a unique, it seemed more fitting to a unique than a leader for me at this stage. Particularly 'while Vader is alive', leader effects don't really disappear when they die, but perhaps CG know where abilities and toons are going, and have their own balance reasons for this.
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