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You could play with mods all day and not put a dent in all those credits.
They need to put items back in the stores that you can use credits on. There haven't been any credit items in the weekly store for months.
- DarjeloSalas1 month agoSeasoned Ace
Do they really need to? There’s dozens and dozens of resources of which I have more in my inventory than I could ever use. Some of them I can scrap for other things, but not all of them. Ship omega mats and T4 enhancement droids being prime examples.
Credits have a use - buying mods and also levelling mods you farm. Why should CG create an alternative use for credits for players who don’t take mods seriously, when so many other in game resources continue to have no use for many players?
- nottenst1 month agoSeasoned Ace
Yes they really need to. Why do they have credits listed as a form of payment for Weekly Shipments if they are never going to offer something for credits again? So, either remove them from the page or offer something up.
- ZanirN7S1 month agoSeasoned Ace
CG could (and should) review the abysmal state of the 4783 currencies in the game. It could be something as simple as adding scrapping recipes to the Scavenger. Let me turn sim tickets, training droids, and ability materials of omega level and below into high-tier relic materials. I don't need 400k sim tickets. I'd even take an awful conversion rate. 100k tickets for 20 droid brains. Enough training droids to level up to 85 for one impulse detector.
Credits don't have that problem.
mp4j8cq680tb You've got a billion credits because your mods suck.
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