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It is sandbagging, definitely. What happened to my guild quite a lot of times: After loosing 2 TWs, instead of getting an easier opponent, we meet a top level guild with up to 590mio gp, where only around 35 signed up and they beat the s..t out of us. Happened several times. This is what has to be adressed. Same guild where almost everybody participates 100% in Naboo raid, but only 35 in TW? It is sandbagging.
Its not sandbagging. Sandbagging would require a guild to manipulate the ranking to face weaker ranked opponents. Really only way for a guild to negatively impact their ranking in TW would be to purposely lose matches to lower their ranking overtime, which isn't what is being described in the OP. The OP describes Higher Tier guilds getting matched up against each other and one guild gaining an advantage by bringing less to the fight.
- PertorTom6 months agoRising Hotshot
That's exactly what I was also talking about also. My guild is in highest tier. Felt 75% of all matches we encounter only guilds with a very much higher total GM-level but few active players. Intentional or not - I d'ont care, cause the result is the same and so both is sandbagging to me. And it seems like since we stopped trying to force our members to signup we seem to get easier opponents. And since we do this on purpose by now, I can only tell you: We are performing sandbagging! It doesn't feel right, because it's a misuse of bad game design. WE WANT HIGHER REWARD TIERS! Hear us, CG_Meathead ?
- Rius_9755181996 months agoRising Veteran
You would be sandbagging if you ordered players who are wanting to play to not participate to purposefully tilt the match making.
Thats not what you are describing. You basically are asking freeloaders or busy players not to be counted in the matchmaking if they are not going to play to improve your matchmaking to just count active players. This is fair for your guild as they are the players turning up.
It does not tilt matchmaking beneficially all the time. We had just 38/50 players last match and we got spanked by a guild with more players signed up. How is that sandbagging? Because they used the strategy I described before of depleting our counters delaying us through walls with a solid defence. They won on activity by having more active players.
- PertorTom6 months agoRising Hotshot
That's just a lot of wordplay. In fact, all other guild events require full participation. Only in TW - at least in higher levels - guilds benefit from less participation as the chance to get an easier opponent is higher without even losing rewards. As I said before, intentional or not, it makes no difference. It's bad game design and at least the reward system needs to be updated. Soon.
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