Forum Discussion
9 years ago
I don't think anti Sith would be a great thing for Mace because having characters that specialize vs. one tag gives limited usage. I like the see the rework increase % to expose increase with each level and the level 7 Shatterpoint say:
At the start of each of his turns, mace has a 100% chance to expose a random enemy until the end of his turn. this effect can't be Resisted. in addition, mace gains 25% Turn Meter whenever he attacks an Exposed enemy.
The Zeta I would like to see:
At the start of each of his turns, mace has a 100% chance to expose a random enemy. This effect can't be Resisted or cleansed. While Mace is alive any expose on a character can only be dispelled by being attacked in addition, Mace gains 30% Turn Meter whenever he attacks an Exposed enemy and that enemy loses 25% Turn Meter.
I think these changes will make Mace a very interesting character for the following reasons:
1. This will make him a tank that you will probably want to attack first because facing exposes that can't be dispelled will become a problem fast.
2. We will see a some massive damage with stacking exposes.
3. The TM reduction and gain would make Mace usable in raids.
At the start of each of his turns, mace has a 100% chance to expose a random enemy until the end of his turn. this effect can't be Resisted. in addition, mace gains 25% Turn Meter whenever he attacks an Exposed enemy.
The Zeta I would like to see:
At the start of each of his turns, mace has a 100% chance to expose a random enemy. This effect can't be Resisted or cleansed. While Mace is alive any expose on a character can only be dispelled by being attacked in addition, Mace gains 30% Turn Meter whenever he attacks an Exposed enemy and that enemy loses 25% Turn Meter.
I think these changes will make Mace a very interesting character for the following reasons:
1. This will make him a tank that you will probably want to attack first because facing exposes that can't be dispelled will become a problem fast.
2. We will see a some massive damage with stacking exposes.
3. The TM reduction and gain would make Mace usable in raids.
Featured Places
SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.Latest Activity: 5 minutes agoCommunity Highlights
- CG_Meathead7 months ago
Capital Games Team