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IE4TAPPL3S's avatar
8 years ago

Mace Windu redesign! [FANMADE] updated

| Mace Windu |

Invincible assault (BASIC)

Deal physical damage to target enemy. If Mace is above 50% health, this attack deals 50% more damage, if the target is a sith, this attack deals an additional 50% damage, if the target is exposed, this attack deals an additional 50% damage (overall can stack to 150%). If Mace is below 50% health, recover health equal to 100% of the damage dealt.

Smite (SPECIAL)

Deal special damage to target enemy and remove all positive status effects. If the enemy is a sith, deal additional damage equal to 50% of their protection (not max, this will sorta reflect vaapad in that when the sith enemy gets weaker, so does windu sense he's feeding off their strength). OMEGA: Inflict expose on target enemy for 2 turns (this cannot be dispelled, resisted, or prevented).

Vaapad (LEADER)

Jedi allies gain 30% offense and 12% critical chance, and they recover 10% health when scoring a critical hit. ZETA: Jedi allies gain any offensive abilities sith enemy's have from a leader ability (such as increased critical chance, offense, critical damage, etc.)

NOTE: this doesn't counter Traya directly as she's sort of an endgame reward (at least I feel). And she should still be superior.

Shatterpoint (UNIQUE)

At the start of each of his turns, Mace has a 45% chance to expose a random enemy until the end of his turn. If the enemy already has expose inflict deathmark for 1 turn instead. These effects can't be resisted. In addition, Mace gains 50% turn meter whenever he attacks an exposed enemy.