Forum Discussion
ShowLoTi123
5 years agoNew Scout
This takes me 30 minutes to type:
Well organized, and nice design. Despite how much I dislike Mace Windu's arrogance (you know, TCW S5 finale "this is actually yout Great Trial"), your rework of him is awesome! However, ther are a few things that confuse me a little bit. I won't go into the relic stuff you said in the spoilers part because I am not an expert of it. I am more focused on characters and their abilities per se.
Ok, here are my suggetions and concerns:
1. Special Damage in the basic ability is OP.
2. Yout inspiration of "Vaapad" is?
3. "Shatterpoint" Raid Boss description
4. Maybe there is a typo in your "Shatterpoint" unique. "Defense" is the term more used by CG," not defence". But that's not a big problem.
That's all what I have for now, and I hope this helps!
Well organized, and nice design. Despite how much I dislike Mace Windu's arrogance (you know, TCW S5 finale "this is actually yout Great Trial"), your rework of him is awesome! However, ther are a few things that confuse me a little bit. I won't go into the relic stuff you said in the spoilers part because I am not an expert of it. I am more focused on characters and their abilities per se.
Ok, here are my suggetions and concerns:
1. Special Damage in the basic ability is OP.
Spoiler
All of your (non-unique) abilities involve Special Damge. According to swgoh.gg, at R7 without mods:
Physical Offense:
Windu's Physical Offense is 4319, wihch is a little bit lower than Barris' Phsical Offense (4844), and lower than than Malak's Physical Offense(5633);
Special Offense:
Windu's Special Offense is 7473, which is higher than Legendary Han Solo's Physical Offense (7086).
Since his determined nature is an aggressive Tank (still a Tank), I fear it might be OP if you use Special Damage in his basic attack. I'm fine with the Special damage in "Smite",since the Special ability has cooldowns. Special damage is high enough, and if Windu attacks an enemy with Shatterpoint, then that enemy is gonna die without crying to their mama. This might be way OP if Mace is modded with Offense or Critical Chance/Damge, so I would think Physical damage is descent enough. If you disagree, welcome to counter!
Physical Offense:
Windu's Physical Offense is 4319, wihch is a little bit lower than Barris' Phsical Offense (4844), and lower than than Malak's Physical Offense(5633);
Special Offense:
Windu's Special Offense is 7473, which is higher than Legendary Han Solo's Physical Offense (7086).
Since his determined nature is an aggressive Tank (still a Tank), I fear it might be OP if you use Special Damage in his basic attack. I'm fine with the Special damage in "Smite",since the Special ability has cooldowns. Special damage is high enough, and if Windu attacks an enemy with Shatterpoint, then that enemy is gonna die without crying to their mama. This might be way OP if Mace is modded with Offense or Critical Chance/Damge, so I would think Physical damage is descent enough. If you disagree, welcome to counter!
2. Yout inspiration of "Vaapad" is?
Spoiler
From the persepctive of teaming up in the game, I understant your addition of +100% Tenacity in your "Vaapad". But I don't understand the +100% Critical Avoidance" part. What is the reason you give this to him?
Here is a quote I excepted from Fandom:
"Practitioners of Vaapad drew on their anger and passion, but never gave in to them. Compared with the other lightsaber forms, which directed warriors to master their emotions, Vaapad's approach was dangerous. "
So based on this quote, I didn't see any connection between Critical Avoidance and Vaapad. Maybe you designed this without considering what is actually "Vaappad". That's fine, because people make fascinating creative ideas in many ways. Yet I still want to know the answer to the question I said above.
Here is a quote I excepted from Fandom:
"Practitioners of Vaapad drew on their anger and passion, but never gave in to them. Compared with the other lightsaber forms, which directed warriors to master their emotions, Vaapad's approach was dangerous. "
So based on this quote, I didn't see any connection between Critical Avoidance and Vaapad. Maybe you designed this without considering what is actually "Vaappad". That's fine, because people make fascinating creative ideas in many ways. Yet I still want to know the answer to the question I said above.
3. "Shatterpoint" Raid Boss description
Spoiler
I suggest you need to be more clarified in terms of Shatterpoint's effect on Raid Bosses. You didn't say what would Shatterpoint affect the Raid Bosses: would it be -20% Defense? -50% Critical Avoidance? Or anything? I mean, you can't leave it just as "except for Raid Bosses".
On the other hand, Thrawn's basic, for example, clearly distinguishes its effect on characters (Speed Up then Ability Block, or Stun the one who has Ability Block and that on raid bosses (Defense Down)
On the other hand, Thrawn's basic, for example, clearly distinguishes its effect on characters (Speed Up then Ability Block, or Stun the one who has Ability Block and that on raid bosses (Defense Down)
4. Maybe there is a typo in your "Shatterpoint" unique. "Defense" is the term more used by CG," not defence". But that's not a big problem.
That's all what I have for now, and I hope this helps!
Featured Places
SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.Latest Activity: 9 minutes agoCommunity Highlights
- CG_Meathead7 months ago
Capital Games Team