Forum Discussion
6 years ago
Yes, GA should be setup so that those that win get penalized and those that lose rewarded. Forget about roster development or resource management, lets all share turns in winning.
I'm 100%f2p, 4.7gp, win ga about 70% of time. Most of my opponents have spent money on game but I'm not going to complain they have an advantage. Instead I focus on strategic improvements that help me build a competetive roster.
:s
I'm 100%f2p, 4.7gp, win ga about 70% of time. Most of my opponents have spent money on game but I'm not going to complain they have an advantage. Instead I focus on strategic improvements that help me build a competetive roster.
:s
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