A) the point above about this being a for-profit game is dead on. However, there will be no revenues and no profit if they anger the paying customers by making a recreational game too expensive, difficult, and frustrating. I’m fine spending money on something I enjoy. But the cost-benefit equation has shifted a bit for me. And others.
B) the point that how is this a money-grab is lost when you realize there is no way to have Starck for the initial event without spending a substantial amount of money. I’m not talking about 1-2 months down the road (farming eta depending on who you ask). I’m talking about right here, right now. Not coulda-woulda-shoulda stuff. It’s a *requirement* to participate in a part of the game that exists right now. If anything the farmable argument would prove my point. If it wasn’t a money grab, farming would have started with sufficient time to farm before it became a required element.