Forum Discussion
perfidius44
3 years agoRising Newcomer
"Hkeyman;c-2330861" wrote:
I think that there needs to be a rebalance of how GP is assigned based on the level of the characters a player has. So if the player has a roster of under G12 then the GP level will be lower. And as the player adds more G12-G13 the GP levels go up exponentially. Then certain players cannot do the roster cheesing where they only have relics and a minimal number of non-activated charactersor no levelled charactersin turn keeping the overall GP low to cheese there way of winning against lower level players. In effect ruining the experience for all. With my suggestion people with lower rosters and GPs will be matched correctly, and as your roster builds your matching will be matched accordingly. As my current matching has no bearing on my skill. In my current bracket I am 2nd in GP but yet last when it comes to relic'd characters. I had 8 relics at the time of the rounds, as opposed to all others which starts at 47, 41, 40, 38, 31, 25, and 15 relic'd characters. Now how in the heck is skill involved here? If this is the case these guys should be ranked much higher and way out of the bracket. If CG makes the changes I suggest then it could bring back the fun back into the mode. Otherwise its just another attempt to fleece players to get them frustrated at the game and impulse spend to level characters to compete. And yet another event ruined in this game. There is no draw to play as before where there was a climb each round and challenges to accomplish which gave that sense of actually working towards something. Now its just nothing but poor excuse of a mode that does not challenge anything for most.
Too late, gp doesn’t matter anymore in mm.
Good news (sort of): with SP mm, at one point after a wave of defeats you’ll find a spot where victory will be at your reach again.
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