Forum Discussion
JNMIM
4 years agoNew Spectator
So, couple of things here. First time i've posted after playing for a number of years so there's a data point for you. On the topic of the presentation, I liked it. Seemed a bit rushed in places but overall, having the text and follow along video provides for two separate audiences. Those who want to read it, can and those who are looking for more depth can, as was the case in this.
As for the updates to the characters, i'm generally ok with...the exception being when you're including the GL's in that. Having non-GL characters being able to beat GL's is part of the fun of the game.
More specifically:
1. JML - It still takes forever in a non-GML led team for him to reach his ultimate. I bring this up because his leadership skill is, by comparison to the other GL's pretty trash. In fact, its worse than many non-GL's. I would suggest you look at fixing his leadership skill. As is he's the least useful GL unless you add GAS, DR, and JKL In that case you're fine for Arena, but for GAC that's at least 2 teams you're pulling away from. No other GL has to deal with that.
2. Kenobi GL - I get he's the new shiny, but the goal at the beginning of GL's was to make them on par with each other. As it stands, there is no GL comparable to Kenobi and it only got worse with CAT's recent release. It's sickening to be honest, especially given the amount of time and resources that goes into a single GL.
3. You just made SEE a god. I get you're trying to keep non-GL teams from being as effective, but you've nerfed 3 other GL's in the process.
4. I'd like to see Rey get multiple WW's such that if you bring 1 character to yellow she gets one, and then in the same turn you bring a separate character to yellow she gets another one as a stack to use her next turn.
As for the updates to the characters, i'm generally ok with...the exception being when you're including the GL's in that. Having non-GL characters being able to beat GL's is part of the fun of the game.
More specifically:
1. JML - It still takes forever in a non-GML led team for him to reach his ultimate. I bring this up because his leadership skill is, by comparison to the other GL's pretty trash. In fact, its worse than many non-GL's. I would suggest you look at fixing his leadership skill. As is he's the least useful GL unless you add GAS, DR, and JKL In that case you're fine for Arena, but for GAC that's at least 2 teams you're pulling away from. No other GL has to deal with that.
2. Kenobi GL - I get he's the new shiny, but the goal at the beginning of GL's was to make them on par with each other. As it stands, there is no GL comparable to Kenobi and it only got worse with CAT's recent release. It's sickening to be honest, especially given the amount of time and resources that goes into a single GL.
3. You just made SEE a god. I get you're trying to keep non-GL teams from being as effective, but you've nerfed 3 other GL's in the process.
4. I'd like to see Rey get multiple WW's such that if you bring 1 character to yellow she gets one, and then in the same turn you bring a separate character to yellow she gets another one as a stack to use her next turn.
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