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4 years ago
"Starslayer;c-2309693" wrote:"Looooki;c-2309640" wrote:"Starslayer;c-2309626" wrote:"Drathuk916;c-2309558" wrote:
@kyno can you confirm these are accurate?
A boss feat that prevents the use of a GL is challenging. Good stuff. Also, putting ‘win 40 battles with…’ in global is better than ‘win 14 battles with…’ in a sector imo, less grindy. 40 is less than 14x5 and you have more chances to spread them during your journey. BUT:
- it’s not less grindy when there are several ‘win 40 battles with…’
- It’s not less grindy when there are still ‘win 14 battles with…’ and ‘defeat 50 with..’ on top of that.
So there are less feats, but the ones that caused the grind are still there. Sad.
U know that the win 14 battles are still inside right ?
How abt the mini boss battle feat. Do tell of it make sense to you
How abt the global feat that requires boba and han and another boba with Fennec. How abt the full team with BH ?
I don’t have issue with the mini boss feats. I guess i won’t be able to pass them, but as long as it’s not a grind, np. It makes me battle twice with different teams to get all the points, so it’s interesting gameplay, it’s not repeating the same battles 10 times just to make me spend energy and time on the game.
They need to monetize the game, because paying is optional, and i don’t have issue with that. If it means i won’t be able to get last crate because i prefer using my crystals for something else than Fennec shards, no problem. Battle pass ? Great, it may appeal to some people and won’t change my game experience. But if they need to make conquest a chore in order to monetize it, it’s just sad. That’s why I don’t like feats that make me repeating the same battles again and again, just like i don’t like GL events that make me refight the same fight 8 times. That’s what sim tickets are for.
Can we agree to agree on this, all of this!!!!
?
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