Forum Discussion
4 years ago
"CaesarAM;c-2309649" wrote:
Now that there are feats requiring a character that isn’t farmable yet, as well as a feat structure requiring a narrower set of factions so as to force us to buy stamina refreshes, are we allowed to say there is some level of a paywall, or does that still upset semantic sensibilities?
The baits and switches are just unreal. Less emphasis on feats, but the feats will be less attainable. We think people are going through conquest too fast so we’re upping energy cost, but then selling a pack to let you go through faster.
C’mon. It’s just crappy. Like refusing to actually give a timetable for when gear changes would happen. In the grand scheme it doesn’t matter much, it’s just crappy to not give people a heads up so they could have saved challenges yesterday until the update occurred. Just try to make player enjoyment a priority. I don’t begrudge monetizing things and accept being f2p puts me on slower timelines. It’s a business. But for heaven’s sake, try to upfront letting people actually enjoy your new shiny things.
I’ve jumped through all the hoops in Conquest so far. I’ve done what they’ve wanted. I’ve done the grinding and spent crystals on consumables and energy. This new set up locks me out from max rewards, so why even bother? So less engagement, no spending for me anymore because the goal got moved too far out of reach. No point.
I agree the conquest feats are bad. Hopefully, there's enough that you can skip to make it manageable.
However, they gave warning on the update. It was posted the day before and the actual update happened at the same time it always does. If you didn't wait to do your challenges, that's on you.
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