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ctc2451
4 years agoNew Spectator
"MaruMaru;c-2318272" wrote:"TooOldForThis;c-2318269" wrote:"Hornist;c-2318264" wrote:"TooOldForThis;c-2318262" wrote:"KarateApina;c-2318258" wrote:
I am carefully optimistic. Gac has been more interesting for me even with crap rewards. Arena (I get 1st every day), is a chore and very boring.
Best thing about Gac is that you are not forced to do your battles in strict time schedule. In gac you have all day. This is QOL.
Gettng max crystals will be harder from now on. They are truly a reward.
Can we ban devs having alt accounts to post with in the forums? It’s either that or there’s a large amount of people who don’t understand how numbers work. This is a clear attack on the player base, nothing else.
Did you actually read the post or do any math or anything? the vast majority of people stand to get more crystals from this. It will adversely affect some people, but not most. Then there's the fact that instead of doing 1-5 SA battles every day, you're doing placements and up to 13 battles every other day nine times a month. For those that have to use 4 or 5 SA attacks a day to climb, there will actually be FEWER battles on average.
Yeah, neck beard, I have a degree in mathematics so I did “do the math”. This is a complete assault on the player base, especially newer whales who now have zero incentive to spend, or even play the game.
Actually, doing the math and drawing a conclusion about overall impact is not easy at all. Newbie arena toppers have crystal income to lose from the change. But they are one edge case in the entirety of the pool. There is let's say 500 active average people in a squad shard and most of them are in a net gain as long as they register and put up one fight. I have no idea about gp distribution of the playerbase and how this will look in 5 months from now, neither does anyone.
No, they are not in “net gain”, that’s not how numbers work. Especially for early game whales who would be wise to cut their losses immediately.
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