I am currious to know what the Mod inventory is capped at since I've never seen this addressed before. What happens if the Mod inventory cap is reached? I think this is one of the more importa...
A few additions to the interface would be nice. - Current total of mods in the inventory - Dot level as a filter - Colour/Tier as a filter - Secondary stats filter Im sure there are many other ideas people have that could make the system less archaic and a lot more seamless to use.