9 years ago
Mod Shipments
I feel as if mod shipments are an insult. Is anyone stupid enough to spend that much credit and crystals on lvl 1 1* mods? 680 crystals for a 3* lvl 1 mod? That's insane. Tiny rant over.
"Yudoka;574503" wrote:"6The6Bull6;574484" wrote:"Yudoka;574422" wrote:"6The6Bull6;574399" wrote:
Maybe if they put some 5 dot mods in there I would buy them. I don't want the 3 dot mods that drop from the challenges, why would I out right buy one? I am sure if they did put 5 dot mods in the shipments they would make the raid gear in the regular shipments look cheap. 3000 crystals for a 5 dot.
Stat difference between a 3* and 5* is fairly small. But the amount of energy and crystals you're going to use up on the refreshes to get the exact mod you want is going far exceed whatever price you would've paid outright in the shop.
This is the current RNG you have to go through to get a particular mod with a particular stat.
1) 16 energy for an attempt of less than 50%
2) If you do get one, you have a RNG between 3, 4, and 5* quality (no idea if lower quality has a higher chance or if they're all equal)
3) If you get the quality you want, you now have 1-6 different slots that need to come up in your favor (you might be gunning for slot 2 but have a way higher chance of getting one of the other 5 instead)
4) Once you get the slot you want (you're probably gunning for slot 2 or 6), you now have 11 different main stats you can get on slot 2 and 10 different stats on slot 6.
That's an insane amount of RNG to get what you actually need. There's a long thread where its calculated out and it's something like 0.0006% chance that you'll actually get the exact highest quality mod with the exact stat you want.
Just buy what you actually need and get your guys in working order. +17 speed on a 1* mod is going to serve you way better than +health on a 5* one (unless of course you actually want health).
Except you still end up with a useless mod that needs to be replaced asap. I'll take a 5 dot mod with a less than desirable primary for a larger overall increase in my toons power. +17 speed isnt as impressive when I hit can 30% harder than a fast toon with weak 1 dot mods. At the end of the day we still both need to replace the mod but I the mean time my toon is way better.
Not true at all. There's no single 5* mod primary that will allow your toon to hit 30% harder. And again, I'll point you to the RNG of getting something that will actually benefit your toon more than the Speed or Potency.
If you think having a random stat that doesn't directly lend your toon a benefit is worth more than 100 crystals a 1* mod that provides you with a direct beneficial stat, more power to you. But I'll take me +speed and +potency and get direct benefit out of it for the next several weeks or months while you continue playing the lottery.
I'm not saying 1* mod will be better than a 5* mod. I'm saying a 100 crystal purchase of a 1* mod with a specific stat is worth it as a stop gab before you get something better. In fact, I bet you'll spend more than 100 crystals just trying to get any mod of any stat of 3* or better quality for a particular slot.
Edit - Here's an excellent example. Is 100 crystals worth giving Teebo a 1* +15 Potency mod or a 5* +5.88% health mod?
Edit 2 - Or in other words, people are willing to spend 1400 crystals for a piece of raid gear with +10% potency but not 100 crystals for a mod with +15%?