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- Volatile Energies is global. The opponent also builds energy and can use the special which instantly kills your target. I was confused at why I had characters dying as well until I reread the modifier.
- But they don't even get a turn and the two left are stunned. How is possible for them to use it? It doesn't just "automatically happen" does it?
- I honestly don't know. I wouldn't think it would happen automatically and could just be a bug.
- Yeah it seems buggy. I had it down to one enemy with full health but stunned and they randomly died from the buff on their own turn.
- Just seemed to auto kill my GK twice out of the blue.
"Nikoms565;d-234794" wrote:
I've read all the modifiers and have an odd occurrence taking place in the newest GC - every battle, with no opponent even taking a turn, a random ally (at full health and protection) will just die.
Yeah thats one of the modifiers.
Needs a graphic as currently just one guy falls over dead- @Kyno @CG_SBCrumb Is there any additional information you might be able to provide on this ability?
"ShaggyB;c-2158049" wrote:
"Nikoms565;d-234794" wrote:
I've read all the modifiers and have an odd occurrence taking place in the newest GC - every battle, with no opponent even taking a turn, a random ally (at full health and protection) will just die.
Yeah thats one of the modifiers.
Needs a graphic as currently just one guy falls over dead
Exactly. Same thing just happened to Malak. Two shots away from winning the battle with a full squad and Malak just fell over. Nothing to indicate it was about to happen or what can be done about it. If anything. A ticking time bomb without a tick."V01D;c-2158040" wrote:
Volatile Energies is global. The opponent also builds energy and can use the special which instantly kills your target. I was confused at why I had characters dying as well until I reread the modifier.
This part I understand. And if you "use" it before the opponent does, it seems to reset (which, honestly is a poor premise for a modifier in an event that rewards flawless victories, as RNG can determine whose turn it is when it reaches 100% - but that's for a different thread).
But in at least two battles, I've had two opponents stunned - and one of my allies will simply die on their own turn. And then I've had other battles where it has worked in my favor - an opponent will simply keel over and die (with no dots, no thermal detonators - nothing).- trying to recreate, can you give more details, what units are being used? what tier? ext...
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