9 years ago
Mods: damaging the game
I'm a great believer that things that take the control out of a players hands are a very negative thing in any game. A little RNG in combat is fine but it shouldn't dominate, the game is teetering on ...
"JayNyxx;921401" wrote:
My main gripe though is you saying that mods are more important than everything else.......NO. This is completely incorrect. GEAR is the most important thing in this game, no doubt about it. You have ton of god mods on some gear 7 toons and STILL get wiped out by a team of gear 11 toons.
If your toons aren't geared, they die. That simple.
"JayNyxx;921417" wrote:"Neo2551;921406" wrote:"JayNyxx;921401" wrote:
I agree to some extent. The RNG is really bad for god mods but that's for a reason. If it was easy to get god mods, everyone would be running the same god mods and it would essentially devolve back in RNG. It HAS to be hard to get them or it defeats the purpose (also you should edit the original comment to clarify your point as you're talking about RNG and not the mods themselves and that's not clear in the original comment)
My main gripe though is you saying that mods are more important than everything else.......NO. This is completely incorrect. GEAR is the most important thing in this game, no doubt about it. You have ton of god mods on some gear 7 toons and STILL get wiped out by a team of gear 11 toons.
If your toons aren't geared, they die. That simple.
But my G6 3* Sith Assassin can make you lose a battle because she has 300 effective start speed under Zaul lead.
But the rest of your team would need to be geared for that to be effective; reinforcing my point.