Forum Discussion
9 years ago
I am somewhat against this, due simply to the mechanics inherent in optimal play. Based on other games I have played, these mods basically mean:
- does any "mod" push a character over any important breakpoints?
• equip those mods
• else, stack the most efficient type of mod for that toon (in this game probably either a speed or crit damage mod)
Due to the random damage scale of this game and the extensive roster options (now, thankfully), I highly doubt we'll see defensive mods used to help push a toon past a health breakpoint.
I hope that I am wrong and look forward to another aspect of play. I'm just loathe to call this customization for any player looking to optimize their squad.
- does any "mod" push a character over any important breakpoints?
• equip those mods
• else, stack the most efficient type of mod for that toon (in this game probably either a speed or crit damage mod)
Due to the random damage scale of this game and the extensive roster options (now, thankfully), I highly doubt we'll see defensive mods used to help push a toon past a health breakpoint.
I hope that I am wrong and look forward to another aspect of play. I'm just loathe to call this customization for any player looking to optimize their squad.
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