Forum Discussion
9 years ago
A few comments:
- Why nerf the drop rate of mods from 100% to less? Nobody wants that. Cantina energy is expensive enough, you have to sacrifice shards, and it doesnt go towards personal daily activity - that is punishment enough?
- The more I play with mods, especially then non-health ones, the more i like it. There is more behind it than Tank Reys and DSP 5s. It would be a pity if it would be changed next weak already. Like for protection, we should give it some time.
- The biggest issue is, that gear and stars are far less important than mods now. Like proposed on other places, a system where you need a certain gear/star level for the amount of mods and/or tier you can use could be a solution for that.
- A new raid is needed fast :)
- Why nerf the drop rate of mods from 100% to less? Nobody wants that. Cantina energy is expensive enough, you have to sacrifice shards, and it doesnt go towards personal daily activity - that is punishment enough?
- The more I play with mods, especially then non-health ones, the more i like it. There is more behind it than Tank Reys and DSP 5s. It would be a pity if it would be changed next weak already. Like for protection, we should give it some time.
- The biggest issue is, that gear and stars are far less important than mods now. Like proposed on other places, a system where you need a certain gear/star level for the amount of mods and/or tier you can use could be a solution for that.
- A new raid is needed fast :)
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